What Pokemon Are In Sword And Shield
| |
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Developer(south) | Game Freak |
Publisher(due south) |
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Managing director(s) | Shigeru Ohmori |
Producer(s) |
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Artist(due south) |
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Writer(southward) | Toshinobu Matsumiya |
Composer(s) |
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Series | Pokémon |
Platform(s) | Nintendo Switch |
Release | Nov 15, 2019 |
Genre(s) | Role-playing |
Fashion(s) | Single-player, multiplayer |
Pokémon Sword [a] and Pokémon Shield [b] are 2019 office-playing video games adult past Game Freak and published by The Pokémon Company and Nintendo for the Nintendo Switch console. They are the first installments in the 8th generation of the Pokémon video game series and the second in the serial, following Pokémon: Let's Get, Pikachu! and Let'due south Go, Eevee!, released on a home game panel. Originally teased at E3 2017 and announced in February 2019, Pokémon Sword and Shield were released in November 2019. The games received two downloadable content expansion packs through an expansion pass with The Island of Armor, released in June 2020 and The Crown Tundra, released in Oct 2020. A physical packet including both expansion packs with the base of operations games was released in November 2020.
Sword and Shield 's concept planning began immediately following the completion of Pokémon Lord's day and Moon in 2016, while full production began a year afterwards in September 2017. Like previous installments, they chronicle the journey of a young Pokémon trainer aiming to become the Pokémon Champion, this time in the new Galar region, which is based on the Britain. The principal objective of the games is to dethrone the Pokémon League Champion, Leon, in a tournament that various other Gym Leaders and rivals also take part in, whilst dealing with Team Yell and a nefarious conspiracy within the League. Sword and Shield introduce 81 new Pokémon alongside 13 regional forms of pre-existing Pokémon; Dynamaxing, which increases the size of Pokémon nether sure conditions; Gigantamaxing, which additionally changes the form of sure Pokémon; and the Wild Area, which is a large, open-world area with gratis camera movement that contains co-op raid battles. The ii games also reintroduce features previously seen in Sun and Moon and Let's Go, Pikachu! and Let'due south Get, Eevee!, such as regional forms and roaming Pokémon depicted in the overworld.
When the decision to not include all pre-existing Pokémon from Sword and Shield and onward was announced, information technology was met with backfire from a segment of the fan community, resulting in a controversy known as "Dexit" (referencing the Pokédex, and Brexit) and calls for a boycott months ahead of their release. Despite this, Sword and Shield received more often than not positive reviews from critics. Particular praise was aimed at the brute pattern, new features, and the emphasis on simplicity, player freedom, and streamlined encounters, although some criticized the game's smaller Pokédex and a perceived lack of shine or depth. By March 2022, Sword and Shield had sold more than 24.27 million copies worldwide, becoming one of the fastest-selling games on the Nintendo Switch, and are currently the fifth-best-selling games on the Switch and second-best-selling titles in the Pokémon serial.
Gameplay [edit]
Pokémon Sword and Shield are role-playing video games with chance elements[i] and in about cases are presented in a fixed photographic camera, third-person perspective; in certain instances gratuitous camera movement is available.[1] The player controls a immature trainer who goes on a quest to catch and train creatures known as Pokémon and win battles against other trainers. By defeating opposing Pokémon in plough-based battles, the player's Pokémon gains experience, allowing them to level upward and increment their battle statistics, learn new battle techniques and in some cases, evolve into more powerful Pokémon. Players tin capture wild Pokémon, found during wild encounters, by weakening them in battle and catching them with Poké Assurance, allowing them to exist added to their party. Players are also able to battle and trade Pokémon with other human players using the Nintendo Switch connectivity features. As with previous games in the series, certain Pokémon are just obtainable in either Sword or Shield, with players encouraged to merchandise with others in order to obtain all Pokémon from both versions.[1]
Sword and Shield takes identify in the Galar region, which is based on the Great britain. As with all regions, Galar consists of a number of cities and towns connected by "Routes"; even so, there is as well an open globe expanse in the eye of the region known as the "Wild Surface area", a concept new to the series. Random encounters with wild Pokémon may take place in tall grass or in bodies of h2o along routes or in the Wild Expanse. Wild Pokémon may also be encountered outside of tall grass and elsewhere in the surroundings and may chase or run abroad from the player depending on their disposition. The thespian occasionally battles Trainers in cities, towns, along routes and in the Wild Surface area. The driving strength bringing the thespian to travel around the Galar region is to accept part in the "Gym Challenge", an open-tournament to decide the greatest Pokémon Trainer in the region, dubbed the Champion. Viii of the game's cities and towns are homes to stadiums housing "Gym Leaders", powerful Trainers specializing in certain types of Pokémon; beating a Gym Leader gives the thespian a "Badge".[one] Later attaining eight Badges the histrion will be able to take part in the "Champion Loving cup", where they will face off in a single-elimination tournament confronting the previously faced Gym Leaders and other Trainers remaining in the Gym Challenge. Later on emerging victorious the role player will face up the Champion of the Galar region, Leon.[1]
New features [edit]
The games introduce several new features to the serial. These include cooperative raid encounters, the Wild Area, and "Dynamaxing" and "Gigantamaxing", both of which temporarily allow Pokémon to abound to larger sizes. The Wild Expanse is a fully explorable open world area with costless camera movement and dynamic weather condition, which has implications on which Pokémon species announced at a given fourth dimension.[2] [iii] [4] Gigantamaxing is limited to select Pokémon and characteristic different forms from the Pokémon's normal appearance.[five] A new mechanic called "Poké Jobs" tasks the player's Pokémon with completing requests, such as assisting in construction or cooking, to gain experience or rare items.[6] Pokémon Gyms make a return after being absent in Dominicus, Moon, Ultra Sunday and Ultra Moon.[7] As is typical with the series, the two games have version-exclusive content such every bit certain Pokémon and, for the 2nd time, Gym Leaders.[5] A new 'Camp' manner allows the player to interact and play with their Pokémon and melt different types of back-scratch to provide them with bonuses. New customization options for the role player graphic symbol have been added, like outerwear and other accessories.[8] In almost instances, the Pokémon box can now be accessed outside of Pokémon Centers.[9] Similar with Pokémon Lord's day and Moon, Pokémon previously introduced in older games, such as Weezing, gain regional Galarian Forms with new typings, stats and appearances. Some Pokémon, such as Linoone and Meowth, even gain regional evolutions, a first in the serial.[ten]
Connectivity [edit]
Internet connectivity to other players is supported for functionality such as trades, battles, and encountering other trainers in the Wild Area; these functions however require a paid subscription to Nintendo Switch Online.[11] Sword and Shield only support direct game-to-game connectivity between themselves. The games are too compatible with Pokémon Dwelling, an online cloud storage service for storing Pokémon, released in Feb 2020.[12] Supported Pokémon tin be transferred to the games from the Nintendo 3DS app Pokémon Bank, Pokémon Go and Pokémon: Permit'due south Go, Pikachu! and Let's Go, Eevee! via Pokémon Domicile.[13] [12] Home is the only path to bringing Pokémon from previous games into Sword and Shield.
Plot [edit]
Setting [edit]
Sword and Shield take place in the Galar region, a large, narrow expanse of country and i of many regions in the Pokémon world. Game director Shigeru Ohmori described it equally a more modern setting.[14] The region itself is inspired by Great Britain,[15] with its many landmarks resembling places such as the Houses of Parliament and the Cerne Abbas Giant.[16] [17] [xviii] Within the Galar region lie countryside towns featuring cottages and Victorian compages to the s.[17] An Industrial Revolution-similar city with steampunk-manner elements populates the eye of the region.[19] Many of the region's towns and cities feature Pokémon Gyms stylized similar football stadiums, which show off both Dynamaxing and Gigantamaxing, implemented by the Galar Pokémon League Chairman, Rose.[20] Snow-covered mountains dominate much of the northern areas of the region.[fourteen] Encompassing a large portion of the south-fundamental role of the region is the Wild Area, an open up world area with numerous roaming Pokémon species. Weather across the Wild Area changes regularly.[2]
Story [edit]
Similar to many previous entries in the Pokémon franchise, players embark on a journeying across the region to become the strongest trainer, fighting eight powerful trainers chosen Gym Leaders and eventually the region's Champion. The actor and their best friend, Hop, receive ane of three starter Pokémon: Grookey, Scorbunny, or Sobble from Leon, Champion of the Galar region and Hop's older brother. Afterward, the 2 explore a woods called the Slumbering Weald simply are driven off by a powerful Pokémon. During their subsequent visit to the region'south Pokémon Professor, Magnolia and her granddaughter Sonia, they convince Leon to endorse them to take part in the Gym Claiming. After traveling to the next metropolis to register for the Gym Challenge, they run into rivals Bede and Marnie along with Team Yell, a devout group of hooligans who deed as Marnie's unintentional fanbase and are determined to cease anyone else from completing the Challenge. The player as well meets Chairman Rose, who, in addition to endorsing Bede as a Gym Challenger, presides over the Galar Pokémon League and the region's chief free energy visitor, Macro Cosmos.
As their quest continues, the role player assists Sonia in her enquiry on 2 Legendary Pokémon who saved Galar from an aboriginal crunch called the Darkest Day and deduces that they are the same Pokémon previously encountered in the Slumbering Backwoods. Afterwards beating the eight Gym Leaders, including Piers, Marnie's older brother and the leader of Team Yell, the player makes their way to Wyndon where they win the Champion's Loving cup, earning an opportunity to boxing Leon. The next day, before the battle between the histrion and Leon can commence, Chairman Rose awakens the legendary Pokémon Eternatus in an attempt to harness its ability to provide unlimited free energy to Galar, purposefully triggering a second Darkest Mean solar day. The player and Hop return to the Slumbering Weald and secure the aid of the legendary Pokémon, Zacian and Zamazenta, to defeat Chairman Rose and Eternatus, later which the thespian catches Eternatus. Three days later, the player faces and defeats Leon in a battle and becomes the new Champion of the Galar region.
After defeating Leon, the thespian and Hop return to the Slumbering Backwoods to return Zacian and Zamazenta'south artifacts to their rightful place. The two besides run across Sonia, who has become the Galar region's new Pokémon Professor. However, they are confronted by Sordward and Shielbert, ii brothers claiming to be descendants of ancient Galarian kings. The two steal i of the relics and begin forcing innocent Pokémon to Dynamax. The player, Hop, and Piers work with the Gym Leaders to subdue the Dynamax Pokémon and so rails down and face up the brothers. Once both the player and Hop corners the brothers in the Hammerlocke Ability Constitute, they and so explain why they forced many innocent Pokémon to Dynamax. They forced innocent Pokémon to Dynamax as experiments on what would happen if Zacian/Zamazenta was to be sprinkled with Galar particles. The brothers' ultimate goal is to reveal the truthful barbaric and hardhearted nature of Zacian or Zamazenta, because Sonia thought that the ii heroes who stopped the Darkest Solar day were Pokémon rather than humans. They utilize Dynamax energy to drive Zamazenta (in Sword) or Zacian (in Shield) berserk, and the player drives them off with the help of Zacian (in Sword) or Zamazenta (in Shield). They then are challenged to a boxing by the Legendary Pokémon and allowed to catch information technology, while Hop follows Zamazenta/Zacian back to the Slumbering Weald and calms it downwards, being called by it every bit its Trainer. The histrion and Hop have a final battle, later which Hop decides to be a Pokémon Professor and becomes Sonia's banana.
Development [edit]
Development of Pokémon Sword and Shield began immediately following the completion of Sun and Moon in the months preceding their release in November 2016. Shigeru Ohmori, who previously directed Dominicus and Moon, formed a team who begun thinking nigh ideas for the championship. Kazumasa Iwao, managing director of Pokémon Ultra Sun and Ultra Moon afterwards joined the project every bit planning managing director and full production started in September 2017. One of the first ideas the team had was making Pokémon giant as the game could be played on a large screen, thanks to the Switch's ability to connect to a television. Ohmori and then idea nearly having a sword and a shield Pokémon to defeat the giant Pokémon; that's how the games' titles were decided.[21] [22]
Approximately 1,000 people from multiple companies were involved in the development, marketing, and public relations associated with Sword and Shield. Approximately 200 Game Freak employees worked straight on the games while effectually 100 Creatures Inc. employees worked on 3D modeling, with an additional 100 involved in debugging and game testing. Junichi Masuda estimated the full number of people involved to be l% greater than previous Pokémon titles.
The idea of strength and striving to be the greatest and strongest was one of the core themes that Game Freak used in designing the games. This is expressed through the Nintendo Switch's status every bit the nigh powerful panel to run a Pokémon game, with features such equally Dynamaxing, and references to British folklore.[22] The games' soundtrack is inspired by British stone music.[22] One track was composed by Toby Fox, best known for beingness the creator of Undertale.[23] The Switch'south ability to return larger Pokémon models and better testify size differences between species is the root of the Dynamax feature. The thought of "growing and evolving" is a cadre concept of the games—for both the trainer and their Pokémon—stemming from producer Junichi Masuda and director Shigeru Ohmori'southward experience with the franchise.[24]
Unlike other core Pokémon games, non all existing Pokémon species appear or are usable in Sword and Shield. Masuda addressed this as a potential upshot in a 2018 interview with GameSpot, at which betoken he said that "it does get complicated when y'all talk about the details and we're still figuring it out, but we do take plans to find ways to allow players employ their Pokémon in the adjacent game."[25] Past 2019, Masuda explained that the sheer number of species, combined with the need to produce assets relating to new features such as the Dynamaxing system, preserve game balance, and maintain a degree of quality fabricated it infeasible to include all existing Pokémon without extensively lengthening evolution fourth dimension. As such, simply Pokémon that appear within the Galar region are transferable from previous titles via Pokémon Home.[13] [26] Furthermore, according to the developers, the college fidelity models, which were designed to be more "expressive," had to be built from the ground upwards equally simply transferring existing ones produced for the 3DS platform was non possible.[27] [28] Masuda confirmed that all three companies involved in the evolution, Nintendo, Game Freak, and The Pokémon Company, agreed to cut down the games' Pokédex.[29]
Release [edit]
The games were originally teased through a special message by The Pokémon Company president Tsunekazu Ishihara during Nintendo's E3 2017 presentation, where Ishihara mentioned that Game Freak was working on a new core series Pokémon role-playing game for Nintendo Switch but that information technology would not exist released for more a year.[30] During a press conference held by The Pokémon Company in Japan on May thirty, 2018, Junichi Masuda confirmed that the next Pokémon core series games would release on Switch in the second half of 2019.[31] Ishihara also bodacious that the so-upcoming titles would non accept influences from Pokémon Go similar Let's Get, Pikachu! and Let'southward Get, Eevee! had and that it would innovate many new Pokémon and "polished" graphics.[32]
Sword and Shield were fully unveiled in a special Nintendo Straight presentation on Feb 27, 2019, introducing the games' region and starter Pokémon. The presentation coincided with Pokémon Twenty-four hour period, a fan celebration of Pokémon on the anniversary of the Japanese release of Pokémon Cherry-red and Dark-green.[33] A second Nintendo Straight virtually the games was held on June five, 2019, which revealed some of its new features, characters, and Pokémon, including the legendary Pokémon Zacian and Zamazenta, which appear on the box art. The release date of November 15, 2019, was also appear as role of this presentation.[3] Game Freak intentionally limited the number of new Pokémon revealed through promotional material to encourage players to discover them in-game.[34]
A promotional crossover between Sword and Shield and Tetris 99 occurred from November viii–11, during which a limited-time unlockable theme based on the games was available.[35] A web app was as well released, assuasive the viewer to explore the Wild Area online.[36] In Super Smash Bros. Ultimate, an online tournament themed effectually Pokémon was held from November 15–18 to promote Sword and Shield 's release, while a spirit result occurred from Nov 22–27, with some Pokémon being available as collectible spirits.[37] [38]
Expansion packs [edit]
During the Pokémon Direct on Jan 9, 2020, a pair of expansion packs were announced which were released throughout 2020 as part of an expansion pass. The first pack, The Isle of Armor, was released on June 17, 2020, while the 2d pack, The Crown Tundra, was released on October 22, 2020. A physical parcel including both expansion packs with the base games was released on Nov half-dozen, 2020.[39] The expansion packs innovate new Legendary Pokémon such every bit Kubfu and its evolved forms in The Isle of Armor and Calyrex in The Crown Tundra, forth with new regional forms for pre-existing Pokémon such as Slowpoke.[40] Between both expansion packs, they add more than 200 pre-existing Pokémon that aren't bachelor in the base of operations game.[41] The explorable surface area introduced in The Isle of Armor draws inspiration from the Isle of Man while the area in The Crown Tundra is based on Scotland.[42]
Controversy [edit]
The determination not to include all pre-existing Pokémon in the games drew criticism from many fans, who referred to it as "Dexit", a portmanteau of Pokédex and Brexit (tying in with the Galar region'due south British theme),[43] and used the hashtag "#BringBackNationalDex" to talk over the matter on social media.[44] Fan backlash focused on the removal of a long-continuing aspect of the franchise, the discarding of its erstwhile English tagline "gotta catch 'em all," and a perceived lack of improvements in other areas of the games, such equally graphics and animations.[44] [45] Some fans called for the games to be delayed until all of the Pokémon could exist added.[46] [47] In an interview with Famitsu, Shigeru Ohmori stated that models for Pokémon appearing in Sword and Shield were being made again from the ground upwards.[48] [49]
Writing for Polygon, Patricia Hernandez commented that "to some degree, the backlash makes sense" while adding that it had "gotten out of hand".[44] Alex Donaldson of VG247 noted that feature creep—where an increment in new features over time may lead to removal of previous ones—had finally reached Pokémon, and long-overlooked design shortcomings of Game Freak were brought to the forefront as a outcome.[50] Kotaku 's Gita Jackson summarized the backlash as "the tension of a desire to indulge in nostalgia against a desire to feel more complexity."[51] Joe Merrick, the webmaster of fansite Serebii, considered the controversy to have acquired the most unrest among Pokémon fans since the troubled launch of Pokémon Bank in 2013.[43]
Masuda formally responded to the criticism on June 28, 2019, ii weeks after it erupted, expressing appreciation for the love and passion shown past fans.[52] He reiterated that the removal of sure Pokémon was a difficult decision to make and that they would be available in different games in the future. Michael McWhertor of Polygon noted that while Masuda's statement acknowledged the fans' discontent, it "[did not] amount to much".[53]
Afterward the game's release, fans who were in support of "Dexit" strongly criticized the games for its graphics, story, and characters. Farther criticism came from the fact that data miners discovered that some models and animations used in the games were the same as the 3DS games, resulting in the games being review bombed on Metacritic and the hashtag #GameFreakLied beingness a trend on Twitter.[54] [55] The announcement of the expansion packs drew further outrage, with some fans believing that the packs should take been free or role of the base game due to "Game Freak's actions".[56]
Reception [edit]
Disquisitional response [edit]
Upon release, Pokémon Sword and Pokémon Shield received "mixed to negative reviews" according to review aggregator Metacritic.[57] [58] Critics praised the games' simplicity, new elements such as Dynamaxing, and streamlined boxing encounters but criticized the incomplete Pokédex and not taking full advantage of the games' potential.
Brian Shea from Game Informer particularly praised the new Dynamax feature for beingness visually and strategically exciting without being overused: "while the Dynamax mechanic has the potential to disrupt the flow of any battle, it doesn't factor into most encounters, since it can merely exist used in Gym battles and select other situations".[62] Casey DeFreitas for IGN also praised Sword and Shield for their fun gameplay and lack of monotonous activities, while criticizing aspects such as cutscenes and lack of a total Pokédex.[65] Writing for GameSpot, Kallie Plagge also praised the pair for easy-to-understand game systems and a sense of freedom stating, "y'all're not held back by overly complicated dorsum-finish systems or hoops to leap through; from the showtime, you can commencement wandering the Galar region, seeing its new Pokémon, and trying out its new battle strategies with very little in your way."
Conversely, Chris Tapsell for Eurogamer criticized the games, commenting that they lacked substance and did non alive upwards to previous titles in the series. Tapsell commented "this is a new generation of Pokémon games that promises much, with brilliant new Pokémon, a raft of intricate system-tinkering for long-term fans and a series-first stab at an 'open-world' area. But all that'due south new seems to take come up at a cost – and the cost is almost everything else in the game."[68] James Grebey and Tom Philip of GQ likewise felt somewhat underwhelmed, praising the Wild Area but stating that the games were "satisfying simply pedestrian" and experience like "proof of concept [with] another stage of evolution left for console Pokémon games". They also said that "there is... a lot in Sword and Shield that doesn't feel like it couldn't accept been achieved on the Nintendo 3DS."[69]
Sales [edit]
In Japan, Sword and Shield sold ii million copies during their first three days on sale, surpassing Super Smash Bros. Ultimate as the fastest-selling Switch games in that region.[70] [71] In the US, they sold more two million copies in their opening weekend. By November 21, 2019, Sword and Shield had sold more than six million copies worldwide, surpassing Super Boom Bros. Ultimate every bit the fastest-selling Switch games.[72] By March 2022, the games had sold 24.27 million copies worldwide,[73] and is the 2nd-best-selling titles in the franchise, behind Pokémon Red and Bluish.[74]
Awards [edit]
Notes [edit]
- ^ Japanese: ポケットモンスター ソード, Hepburn: Poketto Monsutā Sōdo
- ^ Japanese: ポケットモンスター シールド, Hepburn: Poketto Monsutā Shīrudo
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External links [edit]
- Official website
What Pokemon Are In Sword And Shield,
Source: https://en.wikipedia.org/wiki/Pok%C3%A9mon_Sword_and_Shield
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